Using gambling simulators to foster awareness about gambling risks
Code:
62/2014
Title:
Using gambling simulators to foster awareness about gambling risks
Date:
Wednesday 17th December 2014
Author(s):
Andrà, C.; Parolini, N.; Verani, M.
Abstract:
Stemming from an interest in developing suitable didactical activities to prevent gambling abuse during the school years, this paper explores the use of an Android app that simulates the outcomes of a famous Italian instant lottery. Some features that characterise the phenomenon of gambling abuse are sketchily recalled, the Android app is presented and an example from classroom activities is discussed. We conclude that the simulator support probabilistic thinking and understanding of models about gambling, as traditional random generators do, and also exploits emotional reactions, such as shock, which allow curiosity to emerge and pave the road towards deeper understanding.
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Digital experience in Mathematics Education
Digital experience in Mathematics Education